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Home Recording Studio
Basics
By Seth Lutnick
What are the basic pieces of
equipment and software one needs to record at home?
There are so many ways to do
this! Well, since you're reading this, you probably have a computer, so let's base our home studio on the
computer.
We'll start by understanding the
different functions we will need filled in home recording. Then we'll understand what the best hardware and
software products to do it are. In general, the principle I recommend is to use fewer pieces of equipment with
more functions. That approach saves time and, usually, money. As you advance in your recording skills, you can
go for more specialized equipment.
There are two distinct phases in
recording a song. One is the "in" phase, referring to everything needed to get your music performance into a
basic recorded form, with however many tracks you need. The second phase is the "out" phase, where you will take
that raw music, process it and create the final stereo version.
The
"in" phase -- sending the music to your computer
Music can be put into your
computer either as audio or as MIDI. Audio is actual sound recordings. MIDI records no sounds, but only the
digital instructions for an instrument to play. It is much like a combination of a pianist and sheet music.
Without an instrument, he can make no music.
With MIDI, you are saving the
note and volume instructions to be played on the instruments of your choice later on.
Although some programs let you
put MIDI notes into your computer through your computer keyboard, and other programs have music generation
features that allow you to create an entire backing band without playing a note, the best solution is a velocity
sensitive MIDI keyboard. It gives a much more realistic performance. For example, playing a key softer will
record a softer note.
Other features, such as
aftertouch, allow you to add vibrato and other realistic effects.
Audio simply means actual
sounds. Audio tracks will include vocals, acoustic instruments, and electronic instruments whose sounds you wish
to use.
You will do well to get at least
two microphones. Some microphones are better constructed to record vocals, while others are optimized for
instruments. In addition, having two mics allows you to record in stereo, or two soloists performing at the same
time.
Receiving the music into your computer
All of this will get your music
up to your computer's door. How do you get it inside?
With an audio interface that
has: a microphone jack that fits your microphone cable and preamp function (so that the signal is strong enough
to be properly recorded), phantom power (if you use a condenser mic that needs it), a line input for synths and
sound modules, and a MIDI interface.
Remember the principle -fewer
products that do more.
Some find it simpler to run
every audio sound, mics and all, through a hardware mixer (with phantom power and effects) and sending that
pre-processed signal to the audio interface's line input. You'll still need the MIDI interface function for your
MIDI recording, though.
Once your audio and MIDI are
inside your computer, software takes over. For our recording we will use what's called an integrated audio/MIDI
sequencer. Famous names include Cubase, Cakewalk and so forth. These programs record multiple tracks of audio
and MIDI in perfect synchronization.
Now you have all the equipment
you need for the "in" phase. What will you need to take the many tracks of audio and MIDI you have recorded and
make a song out of them?
The
"out" phase -- making MIDI into music
We mentioned that MIDI is simply
digital instructions, it is not actual sounds. Now we will need to create actual sounds from those instructions.
There are two options for this: external and internal.
External sounds come in little
boxes called sound modules (or keyboards with their own great sounds).
Sound modules have hundreds of
high-quality patches that re-create every instrument in the orchestra, classic electronic sounds, spacey new
synthesizer creations and sound effects.
To use them, you send the MIDI
back out from the sequencer program through the audio interface's MIDI output and into the sound module. You
then take the audio output from the sound module back into your computer via the line input on your audio
interface and record it on a new audio track in the sequencer. It is now a real sound and is perfectly lined up
with the other tracks.
Internal sounds come in lots of
different types.
Instruments that you use from
within your audio/MIDI sequencer include VST instruments and software synths. The latter may automatically come
with your audio interface, or require installation like any other program.
Option two is a full-blown
sampler/synthesizer program, such as "Reason", that you connect your sequencer to through a software function
called "Rewire." And there are also sound modules that come in the form of PCI cards that you physically install
on your computer.
Fine
tuning and effects
Just about every song will use
spatial effects such as reverb and echo. You may find that some tracks are slightly out of tune. On others,
there may be a consistent buzz that needs to be removed.
For all of these, you will want
to have an audio editing program or plug-in. A plug-in is simply a function you can add to your basic sequencer
program. Plug-ins exists for all kinds of functions, including reverb, compression, equalization, noise
reduction, pitch correction and so forth.
An audio editing program is a
standalone program that does all of these things. With most audio/MIDI sequencers, you can configure your
software to call up the audio editing program and fix the track without leaving the sequencer.
Mixing down
Once you have all of your tracks
and sounds recorded, you will need to mix them down to stereo.
Again, this can be done in an
external or internal fashion.
To do it externally, you would
need a hardware mixer. This method limits you to the number of tracks you can send independently through your
audio interface and the number of tracks your mixer can handle. Nonetheless, mixers give you a real surface to
work on, and often include quality studio effects, reverbs and such.
Internal mixing means using your
audio/MIDI sequencer to mix down the entire song to two tracks. The advantage of doing it internally is the
expanded number of tracks you can use. The disadvantage is the difficulty of mixing with a mouse on a computer
screen. There are, however, hardware mixing surfaces which simply control your software program.
Mastering and burning
Once you have your stereo mix,
you want to put the finishing touches on it.
These touches include overall
compression, equalization, noise reduction, fading in and out and bringing the recording up to a normalized
level of volume.
Your audio editing program
should be able to handle these adequately, although there are specialized mastering programs which offer higher
quality and many more enhancement features.
Then you're ready to burn your
song to CD. Odds are that your CD writing drive came with a program that does just that and you won't need
anything more. I did mention that you'll need a CD writing drive, didn't I? Well, now I did! And if it's MP3
you're after, most audio programs encode MP3s as well.
And that's it! Now you have
everything you need to make your musical magic at home. Have fun, but I don't need to tell you that, because it
just is.
Seth Lutnick is a
singer and songwriter and somewhat of an authority on home music recording. His web site www.music.getitdone.biz/record-album.htm offers detailed
step-by-step plans for creating a home recording studio, song arranging and professional album
recording.
Related articles and features:
Home Recording vs Studio
How to Set Up a Home Studio
How to Create Backing Tracks (if you don't play all the
instruments..or any!)
Music Production and Mixing Tips and Tricks
Online Recording Studio Options
How to get your Music Professionally Recorded for Free
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